v0.2.1 out now! View Changes ->

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January 25, 2026

v0.2.1

Changes

  • Levels can now have their names and descriptions edited after upload, via a button in the level's popup.
  • Users can now upload profile pictures!
  • A random level can now be selected on the search page

Fixes

  • Usernames can no longer be empty or contain spaces and special characters. All usernames must now be between 5 and 30 characters. Users who had previously registered with usernames shorter than this will get to keep their names.
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January 21, 2026

v0.2b Hotfix

This hotfix fixes a fatal issue that allowed users to upload levels under any username. Users can no longer upload levels impersonating other users.

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January 18, 2026

v0.2

This release reworks many major site functions, including an overhaul of the search page and user authentication.

Changes

  • The entire site has been ported over from React Router to NextJS, enabling easier and faster site development
  • The entire site is now fully dynamic to all different types of screen sizes and resolutions!
  • All components on the site are now fully animated!
  • User authentication has been entirely reworked to use BetterAuth
    • When registering for an account, users will now be prompted to verify their emails
    • Users now have the ability to reset their password
  • The search page has been entirely reworked, enabling more space for results and a more streamlined filtering experience
  • The changelog section is now live!

Fixes

  • Themes are no longer broken when visiting the site for the first time, thanks to next-themes
  • Both light and dark mode been updated to make components stand out better
  • Pages that run checks prior to loading, including any pages that require a login, no longer flicker before loading the content
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November 15, 2025

v0.1

This major release marks the first introduction of PachinGO! to the public following our open beta!

Fixes

  • The level editor now properly saves all custom user-defined values, which was previously affecting the wall colors if set
  • The win condition now always properly triggers, which was previously affected by invisible pegs being selected to be orange
  • The game can now be resized, accounting for any screen size and resolution
Read full update ->
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